Learn about Visual Studio, Visual Studio for Mac, Xamarin and Xamarin.Forms Announcements from Microsoft Build 2018 from sessions by Mikayla Hutchinson, Miguel de Icaza, James Montemagno and David Ortinau. To validate your Xamarin installation on a Mac, we will use Visual Studio for Mac to create a new Xamarin.Forms application and then run it on both iOS and Android to check both environments. Start by creating a new Xamarin.Forms project. Also, the Tizen Xamarin.Forms project will also load in Visual Studio for Mac, but you can’t launch the emulator from there, so there is no way to debug or test your code directly from VS for Mac. The just-released second Visual Studio 2017 15.6 preview continues to ease the previously cumbersome experience of hooking up to Mac machines for iOS development using Xamarin. While Microsoft has shipped the Visual Studio for Mac IDE, it also has steadily been trying to improve the iOS/Xamarin.
Visual Studio for Mac is something that many Microsoft developers have sought for more than a decade. As Mac OS X became interesting in the early 2000s, coders who spent most of their days working in Visual Studio on Windows wondered why they couldn’t use the same languages, frameworks, and tools for the Mac, rather than needing to learn Objective-C, Cocoa, and Xcode, all of which were substantially different from the languages and tools for Windows development.
Many of us thought the ECMA standards for C# and the .Net Framework, and the Mono project spearheaded by Miguel de Icaza (first at Ximian, then Novell, then Xamarin, and finally at Microsoft), might provide a path to a unified development platform. I for one had no idea it would take so long, although I was aware of at least some of the rather Byzantine politics going on among the various interested parties, through my involvement with the .Net series of books. I was also aware of the reputation that both Mono and Xamarin had for being “a bit crashy.”
The introduction of the lightweight, portable Visual Studio Code, and the gradual integration of Xamarin tools into Visual Studio 2015, were positive signs in my view. Once Microsoft announced it would acquire Xamarin (in February 2016) it became clear to me that the Xamarin Studio and Visual Studio IDEs were likely to merge on the Mac to create a single development environment, but I wasn’t sure exactly what form it would take or how many of the features from Visual Studio for Windows could or would be implemented on the Mac.
Inside Visual Studio for the MacXamarin Visual Studio 2015 Download
Essentially, Visual Studio for the Mac is Xamarin Studio plus a Visual Studio look and feel, along with Roslyn-based C# IntelliSense, refactoring, analyzers, and code fixes; NuGet-based package management; a Visual Studio-compatible project format; the MSBuild engine; integrated unit testing; and support for F#.
Let’s unwrap that a little to understand what it means, in case you aren’t familiar with both Xamarin Studio and Visual Studio. In general terms Visual Studio for Mac is an integrated Macintosh development environment for C# and F# applications that run on iOS, Android, and Mac targets, with a variety of application forms and technologies, including game engines. Several of the app types use portable frameworks. Some support iOS and Android with Xamarin, and others support iOS and Mac games with SpriteKit (2D) and SceneKit (3D).
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Steps to Reproduce
One or more Xcode tools were not installed successfully. Failed tools: XcodeExtensionSupport.pkg, MobileDevice.pkg. Even if you can continue working with iOS apps, we strong recommend you to manually open Xcode on 'MacBook' and install them if asked.
Expected Behavior
The PC connects to the Mac and builds the solution in iOS simulator.
Actual BehaviorXamarin Visual Studio For Mac Download
The Mac and the PC are not connected, and building to the Mac is broken.
When I open Xcode, there are no prompts. I verified my certificates are valid in Xcode. I was able to build yesterday before today's updates. I updated both the Mac and PC.
EnvironmentBuild Logs
Xamarin.Messaging.Integration.State.ServerStateContext|Information|0|Xcode 'MobileDeviceDevelopment.pkg' package is already installed
Xamarin.Messaging.Integration.State.ServerStateContext|Information|0|Checking Xcode 'XcodeExtensionSupport.pkg' package installation... Xamarin.Messaging.Ssh.SshCommandRunner|Warning|0|Failed to execute 'pkgutil --pkg-info com.apple.pkg.XcodeExtensionSupport': ExitStatus = 1 Xamarin.Messaging.Ssh.SshCommandRunner|Warning|0|No receipt for 'com.apple.pkg.XcodeExtensionSupport' found at '/'. Xamarin.Messaging.Integration.State.ServerStateContext|Information|0|Installing Xcode package 'XcodeExtensionSupport.pkg'... Visual Studio With Xamarin
VS bug #655330
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